P / Shurima's Legacy
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

the Witch Between Worlds
From the moment she was born, Aurora navigated life with a unique ability to move between the spirit and material realms. Determined to learn more about the spirit realm's inhabitants, she left her home to further her research and happened upon a...
There is no stored advice or rating for this pairing. The opponent's abilities are available below.
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.
Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.
Ability references are available for every opponent. Matchup advice covers 0 pairings; the rest are unrated.