P / Contempt for the Weak
Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.

the Lady of Luminosity
Luxanna Crownguard hails from Demacia, an insular realm where magical abilities are viewed with fear and suspicion. Able to bend light to her will, she grew up dreading discovery and exile, and was forced to keep her power secret, in order to preserve...
DoPreserve a defensive binding and shield route when Zed can reach you; build a defensive response if positioning alone is not enough.
AvoidDo not spend binding at the first shadow and then remain within an unsupported dive route.
Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.
Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit.
Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.
Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
Use ranged area pressure while checking both Zed and the placed shadow. Leave room to retreat instead of following every passive mark into his spell paths.
When a shadow is placed, consider the swap position before choosing binding direction. Keep a shield route available if the entry is still live.
Stay close enough to allied protection that a Death Mark entry has a meaningful response. Reserve control for his reachable position instead of trying to hit him while untargetable.
Optional changes for this matchup.
Armor and stasis provide a possible response window. This is not a promise that an arbitrary activation cancels every part of Death Mark; plan for the exit with allies.
Unrated matchup notes. Inspect sources
Ability references are available for every opponent. Matchup advice covers 1 pairings; the rest are unrated.